Remove the priority on tiers 7-9-11 Just get rid of it I've been playing in my.This is a damaging beam (which means it can’t be eaten by D.Va’s Defense Matrix or deflected by Genji) and deals 50 damage per second. This build mainly focuses on maxing out your DMG with little regard for protection, but it is also very flexible so you can have a balanced ATK-DEF character.This is my suggestion Fix your game before you spike the price of gold 37.5 higher First off. Just dash, you get it back when you kill them anyway.hey OP, you should quote this if this is really why you want it changed.This guide teaches you how to create a character with insanely high DPS and destroy anything that stands in your way. It means that six shuriken (or three shuriken headshots) and a melee would kill 200 HP heroes. Why On soldier 1 damage changes a lot, on Genji it only changes by 3 damage if you land all of them for 87 total.The main focus is to maximize your DMG output so you can have as high of DPS as possible. All that can be achieved with this build. Do you want to have the most powerful player. Do you want to attack faster than the flash. If Genji eliminates a target, he can instantly use this.Do you want to be able to wipe through a horde of monsters in seconds. The secondary fire refills your Biotic Energy at about 10 units per second, so you should always look to deal damage between bouts of healing.Swift Strike: Genji darts forward, slashing with his katana and passing through foes in his path.
How Much Dmg Should Genji Do Per Game How To Create AEDIT- A Genji Glove is more or less essential if you want Fangs Highwind attack to be effective (without it it will cap the attacks damage at 99,999).The first couple skills are necessary for the build, however after that there is a lot of flexibility. Still got a ways to go Also, anyone. I feel like Im doing pretty well for the most part as I get golds/silver in basically every match and land on the boards often, but still feel like some games I can do a lot better and want to improve. Damage is key.Everything past this point is optional, but highly recommended.The three mobility skills are Piercing Dash, Dodging Strike, and Blink. The faster the betterIncreases ATK and MATK for the duration. This is a good DMG boost.Increases your ASPD and CSPD for the duration. Once you activate the skill it becomes a passive effect (as if using a summon) and blocks EP.Summons orbs which while active increase your DMG by your MATK. This is the base for the entire build. Also never forget that your main damage is in basic attacks, not weapon/magic skill attacks.Summons clone(s) which increases your DMG every hit. These first couple are the most important ones. Useful mainly against bosses, as normal enemies shouldn't live long enough to need it.Alternatively you could substitute a few of those skills for these defensive onesSummons a barrier which absorbs incoming damage up to a certain point.Like I said, there's a lot of skill flexibility, especially after you get the first few, so it doesn't really matter what you put your points into because basic attacks are the main damage dealer.After the first few skills, skill points become less useful, but you can never have enough talent points. Useful mostly against bosses, because normal enemies shouldn't live long enough for it to strike.Affected enemies receive (but also deal) more DMG. Considering how much damage you do every second it should be a nice chunk. Chilling Touch: Chance to slow enemies. Burning Weapon: Chance to burn enemies. Last Spark: Increases MATK when at low HP. Knowledge is Power: Increases ATK based on your MATK. Last Breath: Increases ATK when at low HP.These next couple will give you a good damage boost if you have high MATK: Bloodthirst: Increases ASPD after killing an enemy. Typography for macIn that case you'll want these. Brawler: Each basic attack landed gives you a bonus to your defense.Potions aren't very necessary unless you want to farm items/cards/gold. Health Insurance: Increases amount of health gained from health globes. Last Stand: Increases defense when at low HP. Insult to Injury: Increases damage to enemies afflicted with status effects.If you want to shift your focus on critical hits more, because of your hits per second, then get these talents.If you want to not die so easily make sure to get these talents: It's found by picking up the sword left on the ground after your fight in the desertShiidu has 5000 shield health I mean it's the obvious choice.Stop looking at me like that, I was just kidding.The Crabby Shield has the highest shield health and gives a DEF bonus. Definitely not useful at this point in time though. The reason it's on here is the ASPD might be useful if you're high level and have maxed out the skills and talents. It is obtained by completing the 'Spectral Party' quest.Marino's Rapier has the highest ASPD but it lacks the ATK and MATK that the leg does, AND it decreases your DEF. Alchemist: Increases the potion refilling rate.If you somehow have enough talent points after all that then get whatever looks cool.These are different pieces of gear that are most helpful depending on your focus.The wooden leg has one of the highest ATKs and MATKs for a one-handed weapon AND it's a wand. I forgot which quest gives it.There is a craftable facegear with CRIT bonus and a special effect. Crafted with crabby shell pieces.Hybrid Glasses give a bonus to ATK and MATK. Complete Tannie's trick-phasing challenge.Crabby Helmet gives none of those bonuses AND takes up your facewear slot, but it also has a really high DEF. Found in a chest on the first floor of the Ghost Ship.Robot Ears has less ATK but higher CRIT. Restless Spirit: Bonus to ASPD and CSPD. It's up to you which ones you want. Craftable with crabby shell pieces.These are the accessories that best compliment the build. It's craftable.Crabby's armor has good DEF and a small amount of ASPD. Twilight princess wii iso pal free download programsLucky Number 7: Increases CRIT, CRIT DMG, and guarantees a crit every 7 hits. Found in chest outside the kitchen. Skull Ring: Huge bonus to ATK and MATK but massive decrease in DEF. Just interact with the floating spirit. You should be decimating almost every normal enemy in the game, and giving bosses a hard time. Only really useful if you have the Mushroom Shield.So there we go. Huge CRIT increase while you're blind. Increases DMG dealt to enemies with high DEF. I'll be polishing it up a little (especially the cards), but other than that I think it's mostly complete.
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